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Yoshi's Island is no different. A spin off from the Mario series, where all the Mario characters are babies, baby Mario, Luigi, princess, Donkey Kong, Wario and Boswer. Yoshi and all his Yoshi friends have some story where babies stars (actually stars over the babies head) are stolen by Bowser from the future. (Great story line) Which brings up my next question, if Bowser wants all these stars from the babies and the main point of the game is for Yoshi and the Mario babies to rescue the other babies, couldn't Bowser have taken the stars away from the babies by the time we get to the end of the game??
Instead we find Bowser talking about what hes going to do when he gets the power of the stars, but still hasn't done it yet.......hes an idiot and deserves to get his ass handed to him by a baby in shitty diapers riding a sissy green dragon.
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The game is set up much like anyone would expect a Mario type game to be. There are 5 worlds, each with 3 levels before we get to a castle with a mini boss, then some more levels and another final castle with another mini boss, then you go to the next world. Al though you don't get the feeling like the new worlds have a theme. It never felt like one was water world or plant world or Ice world, the levels were pretty much just scattered throughout the game. But they all still felt like Mario levels, with the tricky jumps and enemies hitting you just at the right time when you jump.
Instead of having just Mario riding Yoshi, he could be ridden by 5 baby characters, each one gives you a special ability/abilities. Throwing strength, speed, jumping, fire breath, enough to keep quite a bit of variety in the game. Of course having the different characters with different abilities meant there were tons of specific levels and pieces withing levels that were character specific.
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It was my first attempt at level 1 world 5 (that's has far has Yoshi's worlds went and seeing how hard level 5 was, I wouldn't want to see world 8) and 10 min has gone by and I have lost 23 lives. I'm still not even finished the level...and when I finally do finish the first level on world 5, I had lost 33 lives. Holy Crap!!!....I am now down to 250 lives...that's still enough ....right?!
Every level in world 5 took me on average 25-40 lives to complete a level. The most lives I lost on one level was 52. Now I understand why getting all those lives through the first of the game was essential. The games later levels are insane. They are mental, idiot savant hard!!
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After finishing the game, I thought, there's no way in hell, that someone could possibly find all the secret shit and not get hit in harder levels, let alone even think about doing it in world 5. So I didn't even bother to go back to world 1 and try to fill the requirements. The only people who can do this are kids and maybe adults, who have nothing else better to do, no job, no life, nothing but the love of a little green dragon.
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Now saying that this game or the end of the game is hard, exceptional hard. Doesn't mean its not a good game. Its quite fun and entertaining and I recommend it to all Mario fans. But!..be prepared for some hard ass shit levels that will make you curse the Mary mother of Jesus when you get towards the end.
7.5/10
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