Wednesday, April 22, 2009

007 GoldenEye - Nintendo 64

Every system has a game or in some cases, "a few" game titles that defined the system. For the Nintendo 64 007,Goldeneye, was that game for me. I think it was the first true FPS that defined how all other FPS were to be handled. Although I was alot older when the Nintendo 64 game out, it was playing GoldenEye that really made me react the same way a 8 year old Darryl would react to seeing Mario on the NES for the first time. It was amazing.

I think the thing I remember the most about GoldenEye was the snow sniper level. Walking around and avoiding the enemies and watching the death animations when you blow the top of their heads off, that never got old. It really eased you into a genre that most gamers never experienced before on a console. Sure there were other games out their that sorta were FPS, but not like this.

It was one of the few games that was fun to wield the P38 and blow the shit outta bad guys. Carrying 2 weapons at once was awesome and upgrading to the golden guns was awesome. Those guns kill everything. But getting those guns was an intense experience. When you think back on games like this, its 1 or 2 experiences that one remembers. For me it was , what I already mentioned above , the snow sniper level. The part with the crazy boss bitch who ran across the bridge in the jungle level. God!! she was hard to kill.

And Congratulation's, GoldenEye was the first, (yes, I said first, this wasn't the last time this happened to me) game to make me throw up. Playing a FPS of this quality for the first time and for long periods at a time really did a number on my brain. I remember sitting there, but I don't remember at what part, next thing I know a little burp turns into a dash to the toilet.


I turned the game off after that and didn't touch it for a few days. I think it was all the quick turns and dashes and in tight quarter's.

Needless to say, GoldenEye is a game that really defined a system and the game franchise was really never able to recreate that wow factor again with any of their other trys. GoldenEye was a great time on a system that I think was very short lived. I think the PS1 killed it, I'm not too sure on the history there.


10/10
Frikken Vomit inducing awesomeness!!!

The Intro, which I really don't remember untill watching this, god the people were really blocky.

Monday, April 20, 2009

HiimDaisy's MGS3: Snake Eater Webcomic


HiimDaisy has a gaming webcomic blog you should all keep an eye on. My favorite so far is the four part Metal Gears Solid 3 comic and had me laughing quite a bit.


Friday, April 17, 2009

FrostBite - Atari 2600

This game was like most Atari games, the further you got into the game, the faster it got. I always wondered if these games ever timed out or you got so far that it couldn't go any faster that it just looped back to the beginning again. I mean how fast could one actually play any game. Frogger, Donkey Kong, Space Invaders. There's only so fast a human being can react to something, then it becomes luck and having enough lives to make it through. Anywho, has nothing to do with the game, just my brain ramblings.

I remember Dad brought this game back from Labrador for me. And stereotypically enough, it was a Eskimo (I know,... don't use those words, but these are the words of a 8 year old, so deal with it.) who had to build his Igloo by jumping on ice flows to collect ice blocks and avoiding birds, crabs and clams and polar bears. So when I first looked at this game, I thought,"wow, this is what Eskimo kids must play" that and eat seal blubber.

Each level got a little faster each time with the direction of the ice flow changing and coming out at different sizes. There were also fish that you could eat that helped increase your score which helped you get extra lives. I remember it was pretty easy to max out my lives, but that was needed, because like I said in the beginnings, the game gets faster and faster, so the jumping comes down to insane timing and luck.



If you take too long to get your Igloo built a polar bear comes out to make your life harder by not letting you jump to your safety zones when the clams and evil crabs were in the way.

But all that aside, I really enjoyed this game has a kid, I got pretty damn fast at it as well. I tried it again recently on my Atari collection and its still has much fun has ever. And if I learned anything from this game is that Eskimos(Inuit) have a perilous life of building their homes while avoiding killer clams and evil crabs, with murderous birds try to peck their eyes out. Its a hard life up in the North.

7/10
This video is way too long. But the first little bit gives you a good idea of what it was like.

Thursday, April 16, 2009

Gain Ground - Sega Genesis

Haven't posted in a while, been really sick with spinal taps and such. Which is not has entertaining has the band.
But I have managed to play Gain Ground for the Sega Genesis, from the Sega Collection,which I never even heard of when I had my system has a kid, and I thought I heard of most genesis games. But it seem interesting enough to give it a try. I had alot of fun with it.

The game starts out with 4 characters that each have a weapon that can shoot high, medium and low. High of course could shoot people on ledges and roofs and low was on ground and medium, I don't know what the hell medium was for, it couldn't hit the high enemies and it did hit the low enemies, so it was just has well to have high and low and not a medium.

The premise of the game was to make your way through the level either by getting all your guys to the exit or killing all the enemies on the screen in a set amount of time.

I always tried to kill all the guys on the screen. That always was easier than trying to maneuver all your guys into the exit sign. Once you get one guy out, you could select from your next guy and try to get him out. Just kill the enemies, way easier.



Has you go through each level you could rescue more characters that could be added to your team. I think you could have 13 total and there was a good selection of characters to choose from. Each character was different as well, they all moved at different speeds and all had different weapons. Some were obvious better than others.

One thing I didn't like was if you did have a full roster of characters and you went to pick up a new character, I couldn't tell what that new character was, it was just a blob of colors, so if I rescued the new person and got pass the level, when the new round started, I found that the new guy I rescued was a guy who threw boomerangs straight ahead and it pushed out my last guy which was the guy who could shoot missiles in all directions. So once you get a good crew of players, rescuing new characters is a little risky.


There were a few times I rescued a couple characters only to have the new characters replace my more powerful characters. So eventually I stopped rescuing characters when I got a good mix fighters. I didn't have the manual , so perhaps there were pictures of the characters you could rescue and you could tell them apart. So when you do get a good combination, stop rescuing people.

I finished this game in little over an hr, but I did use the save feature that wasn't available for the original system. So after each level, I saved the level. So if I died I just restart the level and didn't have to go back to the start again. If they did have this feature on the original system, I think alot of games would have been super short to finish.This best thing about the game, is that you could play this with a friend, both of you on the screen at the same time. A great feature in any game for its time.



This was a great hidden game. I never heard of it, never seen it before and it was great fun for the hr I played it.

Oh, I should say that I played the game with the sound off, so I didn't really have to listen to the annoying music. This video makes the game seem very lame.
6/10

Wednesday, April 8, 2009

KillZone2 - Multiplayer - PS3

So I dove into KillZone 2 Multiplayer and that's pretty much all I've been playing for the past week.
My overall feelings about Killzone 2...its ok, but I didn't think it was better or worse than Resistance 2 online. They both have their positives and negatives. But all I'm going to blab about is Killzone's pros and cons.

The game play is just has fun has any other multiplayer, its what they add to it is what makes it different. Here they give you ranks like COD4 and Resistance 2, the higher you go, the more classes you unlock and the more abilities you can unlock along with weapons and point bonuses. Its really good with all those aspects of the game. It really gives you alot to look forward too when playing and adds a great diversity to the overall gameplay.

There are 5 different modes,
1)Body count - which team gets the most kills
2)Assassination - Kill a single person on the opposing team or keep your guy alive.
3)Blow up a another teams base or defend from getting it blown up.
4)Hold and defend- there are 3 different spots on the map, you have to hold and defend from the opposing team.
5) Search and retrieve - Find an item and drop it off at a set location.

Each one of those, whether you are defending or attacking, both can give you a ribbon, which if you get 8 ribbons in each class, you get a medal which unlocks a new ability or bonus of some sort.



That part I particularly like. Some classes are defiantly harder to get your ribbons with than others and eventually you get into a game where the majority of people are just using rockets everywhere.

Its gets pretty easy to rack up kills by setting up in a area where the enemy pours out of a entrance way and shoos a rocket in there and get 2-3 kills with each rocket. But luckily its not just kills that get you points to rank up. Each time you use an ability or do any of the things mention above also gets you points.


So I enjoyed the game play. What I don't like about it is the view friend stats. In resistance 2 I can go in and see anyone of my friends or other players stats, what medals they got, all their info is listed. On killzone (and perhaps I'm an idiot and haven't found it yet..but) all is listed in my friends stats is their rank. They rank 9405 out of 170,059. That's it! I like going into other peoples stats and seeing how my friends are doing. Again, perhaps I'm missing it somewhere, but I can't seem to find it.

The other thing which I never encountered before in any online PS3 gaming are game freezes. 2 times that it happened, there was alot of shit happening on screen at once, explosions, people all over the place, shadows, butt load of stuff. Then the game froze, and not just the game, I couldn't turn the system off, nothing. I had to manually flip the switch on the system to get it to restart. This is the first time I had anything like that happen.

The trophies for online, which I don't really agree with. The top 2 trophies are silver, come in the top 3 % of all players for that week and gold, come in the top 1% of all players for that week. How can anyone compete with people who do nothing but play video games all day and night and all weekend long. I play maybe 2-3 hrs a night every 1-2 days. I will never see those trophies.

Which brings up the gripe I have with most online trophies, if I have to compete with online harcore gamers , then I will always lose. I have a better change of going back to resistance 2 and getting 10,000 kills for a gold trophy than coming in the top 1% of all gamers for that week.

Overall, I enjoyed the online, it wasn't spectacular, but I did enjoy it. I think I enjoyed Resistance 2 online a little more, the co-op in Resistance 2 is awesome. On a different note, I am not one of the people who believe that all games need mulitplayer added to them, Dead Space being a great example. Give it a try, you won't be disappointed by either.

8/10
Here is a great video basically showing online in a nutshell.

Friday, April 3, 2009

Video Game Cakes

What allot of people don't know about me, is I like to make cakes, although to be perfectly honest I haven't made one in years. But Its something that I want to get back into. I don't know what it is about it that I like, but I like it.

Here are a bunch of cakes based off of video games, what I find really cool. Really allot of them look like playdou, I don't know what they are made of, but they look cool.




















Thursday, April 2, 2009

SackBoy and his Guts

I thought this was amazing when I first saw it, I especially like sackboys wiener.

Sonic Spinball - Sega Genesis

My best friend lent me this game back in 1993 to play. He said that it was too hard and too stupid. Granted I don't like pinball or pinball type games. But I did like the Sonic games, so I figure I give it a shot. I really don't remember much about the game, only that I got really good at shooting the ball(sonic) where I wanted him to go. Thanks to the release of all the sonic games, I was able to go back to this classic and give it another shot.

My overall feeling for this game?..Its damn fun, really fun. I didn't mind dying and doing the stage over again, which is how all good games should be. I enjoyed trying to shoot and hit targets and get the elaborate (OK, not that much) set ups in the game.

The game play itself is sonic trying to stop eggman, but this time he has to get to eggman via a pinball system. Hit this thing to open that thing, and shoot through this hoop to hit the marker and ping yourself to the next level. Its really fun.

I'll admit that later on, it gets to the point where if you miss a shot, you can easily be sent screaming back to where you just started, But for once I didn't mind. I found it really entertaining bouncing my way back up to the top with all the bumpers and switches.


I think the reason that this game was not received well was the main reason of the game. Its a pinball game. I admit, I don't like them either, but this was really fun, something new and different, and even playing it today I had great fun. I finished the game, all 4 worlds in under 3 hrs. It was a great time. But If I had bought this game back in the day and paid $50 for it, I think 3 hrs would have been a jip. It has some replay value, trying to hit all the markers make certain events happen that one would normally have to work hard for, rock slides, volcanoes etc.


But overall, for a 1st time run through, this was a great memorable play.
7.5/10

Has a treat, mainly because I started working in a new industry making video games, I thought it was cool that I found a sprite sheet of sonic for the game.



Its people like these that I don't understand. Everyone likes games, but how much do you have to play it to hit every part dead on, everytime, its crazy. Even a friend of a friend I know plays street fighter 4 religiously, that's all he plays, for 4-6 hrs a day. He doesn't play video games, except this one and only game. I guess if you play nothing else but one game, you have to become an idiot savant.

FIND US ON THE PLAYSTATION NETWORK